Releasing my high quality reskins, this mod modifies all the default player skins for Assault Cube 1.1 with high quality reskins. The resolution of these skins is 2 times (from 320x200, to 640x400) the originals. These skins are released under public domain with no license or restrictions.
Download:
Download from DeviantArt
Download from Akimbo.in
Source Files (For Modifying/Generating New Skins):
Download from DeviantArt
Preview:
In-Game:
Tuesday, March 29, 2011
Tuesday, March 22, 2011
Protox Mod Update
I've updated Protox Mod (version 2.0.5) for the free and opensource FPS game Assault Cube. This mod modifies most visible icons and effects in Assault Cube 1.1.
You can download the mod at DeviantArt and Akimbo.in. I've also posted a thread about this mod on the official AssaultCube forum.
March 22, 2011 - Version 2.0.5:
In Game Screenshot:
You can download the mod at DeviantArt and Akimbo.in. I've also posted a thread about this mod on the official AssaultCube forum.
March 22, 2011 - Version 2.0.5:
- Modified protox_mod.bat to allow arguments when launched from cmd [Reported by Gibstick]
- New base.png (spark effect on bullet impact)
- New bullethole.png (bullet indent in walls)
- New explosion.png (more detailed grenade explosion, generated with Filter Forge using Explosion Filter)
- New muzzleflash.jpg (bigger and more detailed)
- New smoke.png (spark and smoke effect for sniper shot)
- Modified voteicons.png (added checkmark and x indications for votes, tweaked hand icon)
- Modified protox_mod_preview.jpg and renamed from preview.jpg
- Renamed readme.txt to protox_mod_readme.txt
- Removed screenshot.jpg to reduce filesize
In Game Screenshot:
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